So, I've started the painting of my sculpt, and so far it's going quite well. I find polypainting in zbrush really fun although a bit confusing at times. I tried working it up in layers and blocking stuff in first which has worked out pretty well for me, I'll hopefully follow up with a detail pass and then a specular pass. It hasn't really come out as close to my initial reference images as I would like but this was pretty hard to achieve the same effect without first having a similar light source as there is in the reference. I want to try and get at least most of the painting done tonight so then tomorrow I can work on finishing off the project as a whole.